Crash Bandicoot: XS (The Huge Adventure) cover artAI generated
GBAGame Boy Advance

Crash Bandicoot: XS (The Huge Adventure)

AI contributions: Welcome

0

Code

100%
decompiled of 242,622 bytes
  • 100% matching
  • 0.00% non-matching
  • 0.00% to do

Data

100%
decompiled of 8,036,176 bytes
  • 8,036,176 done
  • 0 to do

Functions

100%
matching of 2,062 functions
  • 2,062 matching
  • 0 to do

code +0.08% · data ±0% ·

CI: upload the progress report as europe_report again, for decompilati.onl (#1121)

Latest commits (495 in this update)

  • 861881b CI: upload the progress report as europe_report again, for decompilati.onl (#1121) — Almamu ·
  • 3ff0640 Levels (#1087): the category anim tables as data (#1098) — Almamu ·
  • e0c2e5c Audio (#1091): the sound-effect table can grow (#1105) — Almamu ·
  • 1bf72c9 Audio (#1091): the screens' songs as data (#1104) — Almamu ·
  • e7c0848 Audio (#1091): new songs from an XM (#1101) — Almamu ·
  • a0b0425 Audio (#1091): the song table generated from the manifest (#1095) — Almamu ·
  • a63e000 Cutscenes (#1092): the credits' text from text/credits.pot (#1103) — Almamu ·
  • 0e8f4d6 Cutscenes (#1092): the cutscenes, slides and pages from cutscenes.json (#1096) — Almamu ·

Areas

Actor Code: 100% matching, 0.00% non-matching (73,128 bytes) Functions: 592/592 matchingActor · 100%jetpack_player_update Code: 100% matching, 0.00% non-matching (2,458 bytes) Functions: 9/9 matchingjetpack_…100%polar_player Code: 100% matching, 0.00% non-matching (2,304 bytes) Functions: 11/11 matchingpolar_pl…100%tiny Code: 100% matching, 0.00% non-matching (2,036 bytes) Functions: 4/4 matchingtiny100%jetpack_crates Code: 100% matching, 0.00% non-matching (1,932 bytes) Functions: 14/14 matchingjetpac…100%polar_actor_factory Code: 100% matching, 0.00% non-matching (1,852 bytes) Functions: 7/7 matchingpolar_a…100%jetpack_spawn Code: 100% matching, 0.00% non-matching (1,692 bytes) Functions: 16/16 matchingjetpac…100%action_ctrl_update Code: 100% matching, 0.00% non-matching (1,624 bytes) Functions: 3/3 matchingactio…100%action_ctrl_event Code: 100% matching, 0.00% non-matching (1,420 bytes) Functions: 1/1 matchingacti…100%action_ctrl_states Code: 100% matching, 0.00% non-matching (1,274 bytes) Functions: 2/2 matchingacti…100%action_ctrl_moves Code: 100% matching, 0.00% non-matching (1,248 bytes) Functions: 5/5 matchingacti…100%action_ctrl_states Code: 100% matching, 0.00% non-matching (1,222 bytes) Functions: 2/2 matchingacti…100%actor_category_frame Code: 100% matching, 0.00% non-matching (1,208 bytes) Functions: 4/4 matchingacto…100%hovercraft Code: 100% matching, 0.00% non-matching (1,084 bytes) Functions: 2/2 matchinghov…100%action_ctrl_states Code: 100% matching, 0.00% non-matching (1,070 bytes) Functions: 1/1 matchingact…100%action_ctrl_states Code: 100% matching, 0.00% non-matching (1,056 bytes) Functions: 4/4 matchingact…100%polar_objects Code: 100% matching, 0.00% non-matching (1,056 bytes) Functions: 10/10 matchingpola…100%mega_mix_update Code: 100% matching, 0.00% non-matching (1,052 bytes) Functions: 1/1 matchingmega…100%swim_ctrl_stroke Code: 100% matching, 0.00% non-matching (1,024 bytes) Functions: 2/2 matchingswim…100%actor_category_init Code: 100% matching, 0.00% non-matching (1,022 bytes) Functions: 1/1 matchingacto…100%actor_destructors Code: 100% matching, 0.00% non-matching (962 bytes) Functions: 26/26 matchingact…100%action_ctrl_moves Code: 100% matching, 0.00% non-matching (956 bytes) Functions: 3/3 matchingact…100%actor_destructors Code: 100% matching, 0.00% non-matching (934 bytes) Functions: 21/21 matchingact…100%action_ctrl_moves Code: 100% matching, 0.00% non-matching (914 bytes) Functions: 13/13 matchingact…100%jetpack_player Code: 100% matching, 0.00% non-matching (906 bytes) Functions: 14/14 matchingjet…100%jetpack_bomber Code: 100% matching, 0.00% non-matching (896 bytes) Functions: 13/13 matchingjet…100%action_ctrl_states Code: 100% matching, 0.00% non-matching (886 bytes) Functions: 2/2 matchingact…100%jetpack_plane Code: 100% matching, 0.00% non-matching (784 bytes) Functions: 9/9 matchingje…100%polar_crates Code: 100% matching, 0.00% non-matching (766 bytes) Functions: 12/12 matchingpo…100%cell_anim Code: 100% matching, 0.00% non-matching (760 bytes) Functions: 3/3 matchingce…100%airship_states Code: 100% matching, 0.00% non-matching (740 bytes) Functions: 1/1 matchingai…100%polar_crate Code: 100% matching, 0.00% non-matching (736 bytes) Functions: 4/4 matchingpo…100%action_ctrl_event Code: 100% matching, 0.00% non-matching (702 bytes) Functions: 3/3 matchingac…100%jetpack_balloon Code: 100% matching, 0.00% non-matching (642 bytes) Functions: 11/11 matchingje…100%yeti_states Code: 100% matching, 0.00% non-matching (624 bytes) Functions: 2/2 matchingye…100%polar_player_states Code: 100% matching, 0.00% non-matching (622 bytes) Functions: 7/7 matchingpo…100%jetpack_player_update Code: 100% matching, 0.00% non-matching (604 bytes) Functions: 2/2 matchingje…100%action_ctrl_moves Code: 100% matching, 0.00% non-matching (572 bytes) Functions: 2/2 matchingac…100%polar_player_states Code: 100% matching, 0.00% non-matching (564 bytes) Functions: 8/8 matchingpo…100%yeti_graphics Code: 100% matching, 0.00% non-matching (542 bytes) Functions: 2/2 matchingpolar_course_objects Code: 100% matching, 0.00% non-matching (532 bytes) Functions: 6/6 matchinghovercraft Code: 100% matching, 0.00% non-matching (524 bytes) Functions: 1/1 matchingcredits Code: 100% matching, 0.00% non-matching (520 bytes) Functions: 1/1 matchingjetpack_crates Code: 100% matching, 0.00% non-matching (512 bytes) Functions: 8/8 matchingairship_fireball Code: 100% matching, 0.00% non-matching (508 bytes) Functions: 2/2 matchingactor_bg Code: 100% matching, 0.00% non-matching (504 bytes) Functions: 2/2 matchingyeti_update Code: 100% matching, 0.00% non-matching (504 bytes) Functions: 1/1 matchingaction_ctrl_states Code: 100% matching, 0.00% non-matching (488 bytes) Functions: 1/1 matchingswim_ctrl_stroke Code: 100% matching, 0.00% non-matching (484 bytes) Functions: 1/1 matchinghovercraft_fireball Code: 100% matching, 0.00% non-matching (482 bytes) Functions: 7/7 matchinghovercraft_state Code: 100% matching, 0.00% non-matching (468 bytes) Functions: 14/14 matchingjetpack_plane Code: 100% matching, 0.00% non-matching (440 bytes) Functions: 1/1 matchingcredits Code: 100% matching, 0.00% non-matching (436 bytes) Functions: 1/1 matchingpolar_aku_aku Code: 100% matching, 0.00% non-matching (420 bytes) Functions: 2/2 matchingcredits Code: 100% matching, 0.00% non-matching (416 bytes) Functions: 1/1 matchingcontinue_prompt Code: 100% matching, 0.00% non-matching (412 bytes) Functions: 1/1 matchingactor_self Code: 100% matching, 0.00% non-matching (394 bytes) Functions: 2/2 matchingyeti_update Code: 100% matching, 0.00% non-matching (388 bytes) Functions: 2/2 matchingairship Code: 100% matching, 0.00% non-matching (388 bytes) Functions: 1/1 matchingairship_states Code: 100% matching, 0.00% non-matching (384 bytes) Functions: 1/1 matchingairship Code: 100% matching, 0.00% non-matching (384 bytes) Functions: 1/1 matchingjetpack_rocket Code: 100% matching, 0.00% non-matching (364 bytes) Functions: 3/3 matchingpolar_nitro Code: 100% matching, 0.00% non-matching (348 bytes) Functions: 1/1 matchinghovercraft_side_gun Code: 100% matching, 0.00% non-matching (346 bytes) Functions: 4/4 matchingcontinue_prompt Code: 100% matching, 0.00% non-matching (336 bytes) Functions: 1/1 matchingactor_category_select Code: 100% matching, 0.00% non-matching (328 bytes) Functions: 1/1 matchingpolar_objects Code: 100% matching, 0.00% non-matching (328 bytes) Functions: 1/1 matchingextra_life Code: 100% matching, 0.00% non-matching (320 bytes) Functions: 10/10 matchingcredits Code: 100% matching, 0.00% non-matching (320 bytes) Functions: 1/1 matchingmega_mix Code: 100% matching, 0.00% non-matching (312 bytes) Functions: 7/7 matchingbg_picture Code: 100% matching, 0.00% non-matching (312 bytes) Functions: 1/1 matchingstarfield Code: 100% matching, 0.00% non-matching (304 bytes) Functions: 1/1 matchinghovercraft_launcher Code: 100% matching, 0.00% non-matching (286 bytes) Functions: 1/1 matchingairship_graphics Code: 100% matching, 0.00% non-matching (280 bytes) Functions: 1/1 matchinghovercraft Code: 100% matching, 0.00% non-matching (280 bytes) Functions: 1/1 matchingcontinue_prompt Code: 100% matching, 0.00% non-matching (280 bytes) Functions: 1/1 matchingaction_ctrl_moves Code: 100% matching, 0.00% non-matching (278 bytes) Functions: 2/2 matchingcontinue_prompt Code: 100% matching, 0.00% non-matching (270 bytes) Functions: 1/1 matchingaction_ctrl Code: 100% matching, 0.00% non-matching (268 bytes) Functions: 17/17 matchingpolar_aku_aku Code: 100% matching, 0.00% non-matching (268 bytes) Functions: 6/6 matchingstarfield Code: 100% matching, 0.00% non-matching (268 bytes) Functions: 1/1 matchingstopwatch Code: 100% matching, 0.00% non-matching (258 bytes) Functions: 5/5 matchinghovercraft_cannon Code: 100% matching, 0.00% non-matching (258 bytes) Functions: 1/1 matchingairship_states Code: 100% matching, 0.00% non-matching (256 bytes) Functions: 1/1 matchingairship Code: 100% matching, 0.00% non-matching (256 bytes) Functions: 1/1 matchingairship_graphics Code: 100% matching, 0.00% non-matching (256 bytes) Functions: 1/1 matchingpolar_player_states Code: 100% matching, 0.00% non-matching (252 bytes) Functions: 3/3 matchingactor_self Code: 100% matching, 0.00% non-matching (242 bytes) Functions: 1/1 matchingairship_touch Code: 100% matching, 0.00% non-matching (242 bytes) Functions: 1/1 matchingactor_category Code: 100% matching, 0.00% non-matching (240 bytes) Functions: 7/7 matchinghovercraft_launcher Code: 100% matching, 0.00% non-matching (240 bytes) Functions: 3/3 matchingaction_ctrl Code: 100% matching, 0.00% non-matching (236 bytes) Functions: 6/6 matchingactor_vram_pool Code: 100% matching, 0.00% non-matching (232 bytes) Functions: 1/1 matchingpolar_aku_aku Code: 100% matching, 0.00% non-matching (230 bytes) Functions: 1/1 matchinghovercraft Code: 100% matching, 0.00% non-matching (224 bytes) Functions: 1/1 matchingwumpa Code: 100% matching, 0.00% non-matching (222 bytes) Functions: 9/9 matchingactor_spawn Code: 100% matching, 0.00% non-matching (216 bytes) Functions: 9/9 matchingstarfield Code: 100% matching, 0.00% non-matching (214 bytes) Functions: 2/2 matchingtiny Code: 100% matching, 0.00% non-matching (212 bytes) Functions: 4/4 matchingjetpack_collected_wumpa Code: 100% matching, 0.00% non-matching (212 bytes) Functions: 3/3 matchinghovercraft_cannon Code: 100% matching, 0.00% non-matching (204 bytes) Functions: 3/3 matchinghovercraft Code: 100% matching, 0.00% non-matching (200 bytes) Functions: 1/1 matchingcredits Code: 100% matching, 0.00% non-matching (196 bytes) Functions: 1/1 matchingairship_map Code: 100% matching, 0.00% non-matching (192 bytes) Functions: 1/1 matchinghovercraft Code: 100% matching, 0.00% non-matching (192 bytes) Functions: 1/1 matchingjetpack_collected_wumpa Code: 100% matching, 0.00% non-matching (190 bytes) Functions: 3/3 matchingairship Code: 100% matching, 0.00% non-matching (184 bytes) Functions: 1/1 matchinghovercraft_side_gun Code: 100% matching, 0.00% non-matching (184 bytes) Functions: 1/1 matchingwumpa_update Code: 100% matching, 0.00% non-matching (182 bytes) Functions: 1/1 matchingairship Code: 100% matching, 0.00% non-matching (180 bytes) Functions: 1/1 matchinghovercraft Code: 100% matching, 0.00% non-matching (180 bytes) Functions: 1/1 matchinghovercraft Code: 100% matching, 0.00% non-matching (180 bytes) Functions: 1/1 matchingairship_states Code: 100% matching, 0.00% non-matching (176 bytes) Functions: 1/1 matchinghovercraft Code: 100% matching, 0.00% non-matching (168 bytes) Functions: 1/1 matchingswim_ctrl_stroke Code: 100% matching, 0.00% non-matching (160 bytes) Functions: 2/2 matchinghovercraft Code: 100% matching, 0.00% non-matching (160 bytes) Functions: 1/1 matchingstarfield Code: 100% matching, 0.00% non-matching (160 bytes) Functions: 3/3 matchingyeti Code: 100% matching, 0.00% non-matching (156 bytes) Functions: 3/3 matchingjetpack_cannonball Code: 100% matching, 0.00% non-matching (156 bytes) Functions: 3/3 matchingpolar_crates Code: 100% matching, 0.00% non-matching (152 bytes) Functions: 1/1 matchingairship_graphics Code: 100% matching, 0.00% non-matching (152 bytes) Functions: 1/1 matchingpolar_pickups Code: 100% matching, 0.00% non-matching (150 bytes) Functions: 1/1 matchingjetpack_collected_wumpa Code: 100% matching, 0.00% non-matching (150 bytes) Functions: 1/1 matchingactor_category_stats Code: 100% matching, 0.00% non-matching (148 bytes) Functions: 1/1 matchingbg_picture Code: 100% matching, 0.00% non-matching (148 bytes) Functions: 1/1 matchingjetpack_rocket Code: 100% matching, 0.00% non-matching (148 bytes) Functions: 1/1 matchingactor_self Code: 100% matching, 0.00% non-matching (138 bytes) Functions: 6/6 matchingpolar_pickups Code: 100% matching, 0.00% non-matching (138 bytes) Functions: 1/1 matchingactor_spawn_collected Code: 100% matching, 0.00% non-matching (136 bytes) Functions: 3/3 matchingjetpack_shot Code: 100% matching, 0.00% non-matching (136 bytes) Functions: 1/1 matchingairship_states Code: 100% matching, 0.00% non-matching (136 bytes) Functions: 1/1 matchingcell_anim Code: 100% matching, 0.00% non-matching (132 bytes) Functions: 2/2 matchingjetpack_player_update Code: 100% matching, 0.00% non-matching (132 bytes) Functions: 1/1 matchingairship_fireball Code: 100% matching, 0.00% non-matching (130 bytes) Functions: 1/1 matchingactor_category_stats Code: 100% matching, 0.00% non-matching (128 bytes) Functions: 2/2 matchingactor_destructors Code: 100% matching, 0.00% non-matching (126 bytes) Functions: 1/1 matchingpolar_pickups Code: 100% matching, 0.00% non-matching (124 bytes) Functions: 1/1 matchingaction_ctrl_moves Code: 100% matching, 0.00% non-matching (120 bytes) Functions: 1/1 matchingaction_ctrl_states Code: 100% matching, 0.00% non-matching (118 bytes) Functions: 1/1 matchingjetpack_crates Code: 100% matching, 0.00% non-matching (116 bytes) Functions: 1/1 matchinghovercraft_cannon Code: 100% matching, 0.00% non-matching (116 bytes) Functions: 1/1 matchinghovercraft_launcher Code: 100% matching, 0.00% non-matching (116 bytes) Functions: 1/1 matchinghovercraft Code: 100% matching, 0.00% non-matching (114 bytes) Functions: 1/1 matchingaction_ctrl_moves Code: 100% matching, 0.00% non-matching (110 bytes) Functions: 1/1 matchingactor_palette_cycle Code: 100% matching, 0.00% non-matching (110 bytes) Functions: 1/1 matchinghovercraft_cannon Code: 100% matching, 0.00% non-matching (108 bytes) Functions: 1/1 matchinghovercraft_launcher Code: 100% matching, 0.00% non-matching (108 bytes) Functions: 1/1 matchingswim_ctrl_drift Code: 100% matching, 0.00% non-matching (106 bytes) Functions: 1/1 matchinghovercraft_launcher Code: 100% matching, 0.00% non-matching (104 bytes) Functions: 1/1 matchingpolar_player_states Code: 100% matching, 0.00% non-matching (102 bytes) Functions: 2/2 matchingairship_graphics Code: 100% matching, 0.00% non-matching (102 bytes) Functions: 2/2 matchingactor_category_hooks Code: 100% matching, 0.00% non-matching (100 bytes) Functions: 5/5 matchingpolar_pickups Code: 100% matching, 0.00% non-matching (100 bytes) Functions: 2/2 matchinghovercraft_cannon Code: 100% matching, 0.00% non-matching (100 bytes) Functions: 1/1 matchingjetpack_rocket Code: 100% matching, 0.00% non-matching (98 bytes) Functions: 2/2 matchinghovercraft_cannon_flash Code: 100% matching, 0.00% non-matching (98 bytes) Functions: 1/1 matchingactor_palette_cycle Code: 100% matching, 0.00% non-matching (96 bytes) Functions: 2/2 matchinganim_part Code: 100% matching, 0.00% non-matching (96 bytes) Functions: 3/3 matchingaction_ctrl_moves Code: 100% matching, 0.00% non-matching (94 bytes) Functions: 1/1 matchingjetpack_player Code: 100% matching, 0.00% non-matching (90 bytes) Functions: 1/1 matchingairship_fireball Code: 100% matching, 0.00% non-matching (90 bytes) Functions: 1/1 matchingairship_graphics Code: 100% matching, 0.00% non-matching (88 bytes) Functions: 4/4 matchinghovercraft_cannon_flash Code: 100% matching, 0.00% non-matching (88 bytes) Functions: 1/1 matchingcell_anim Code: 100% matching, 0.00% non-matching (84 bytes) Functions: 1/1 matchingpolar_pickups Code: 100% matching, 0.00% non-matching (84 bytes) Functions: 1/1 matchingcell_anim Code: 100% matching, 0.00% non-matching (80 bytes) Functions: 1/1 matchingactor_palette_cycle Code: 100% matching, 0.00% non-matching (80 bytes) Functions: 2/2 matchingactor_bg Code: 100% matching, 0.00% non-matching (72 bytes) Functions: 1/1 matchingairship_fireball Code: 100% matching, 0.00% non-matching (72 bytes) Functions: 1/1 matchingyeti Code: 100% matching, 0.00% non-matching (70 bytes) Functions: 1/1 matchingaction_ctrl_event Code: 100% matching, 0.00% non-matching (68 bytes) Functions: 1/1 matchingairship_fireball Code: 100% matching, 0.00% non-matching (68 bytes) Functions: 1/1 matchinghovercraft_cannon_flash Code: 100% matching, 0.00% non-matching (64 bytes) Functions: 1/1 matchingboss_ctrl Code: 100% matching, 0.00% non-matching (62 bytes) Functions: 4/4 matchingactor_self Code: 100% matching, 0.00% non-matching (62 bytes) Functions: 1/1 matchingcredits Code: 100% matching, 0.00% non-matching (62 bytes) Functions: 1/1 matchingcontinue_prompt Code: 100% matching, 0.00% non-matching (58 bytes) Functions: 1/1 matchingactor_bg Code: 100% matching, 0.00% non-matching (56 bytes) Functions: 2/2 matchingactor_self Code: 100% matching, 0.00% non-matching (50 bytes) Functions: 2/2 matchingjetpack_shot Code: 100% matching, 0.00% non-matching (48 bytes) Functions: 1/1 matchingcredits Code: 100% matching, 0.00% non-matching (48 bytes) Functions: 1/1 matchingcontinue_prompt Code: 100% matching, 0.00% non-matching (44 bytes) Functions: 1/1 matchinginput_ctrl_queue Code: 100% matching, 0.00% non-matching (40 bytes) Functions: 5/5 matchingactor_category_stats Code: 100% matching, 0.00% non-matching (40 bytes) Functions: 3/3 matchingcontinue_prompt Code: 100% matching, 0.00% non-matching (40 bytes) Functions: 1/1 matchingactor_bg Code: 100% matching, 0.00% non-matching (38 bytes) Functions: 4/4 matchingcredits Code: 100% matching, 0.00% non-matching (36 bytes) Functions: 1/1 matchingcell_anim Code: 100% matching, 0.00% non-matching (32 bytes) Functions: 2/2 matchinghovercraft Code: 100% matching, 0.00% non-matching (28 bytes) Functions: 4/4 matchingcell_anim Code: 100% matching, 0.00% non-matching (26 bytes) Functions: 2/2 matchingcontinue_prompt Code: 100% matching, 0.00% non-matching (26 bytes) Functions: 1/1 matchingcell_anim Code: 100% matching, 0.00% non-matching (12 bytes) Functions: 1/1 matchingjetpack_player Code: 100% matching, 0.00% non-matching (12 bytes) Functions: 1/1 matchingGraphics Code: 100% matching, 0.00% non-matching (61,022 bytes) Functions: 666/666 matchingGraphics · 100%swim_ctrl Code: 100% matching, 0.00% non-matching (5,388 bytes) Functions: 32/32 matchingswim_ctrl100%cortex Code: 100% matching, 0.00% non-matching (3,148 bytes) Functions: 16/16 matchingcortex100%level_select_pages Code: 100% matching, 0.00% non-matching (2,200 bytes) Functions: 15/15 matchinglevel_sel…100%dingodile Code: 100% matching, 0.00% non-matching (2,120 bytes) Functions: 4/4 matchingdingodile100%enemy_ctrl_update Code: 100% matching, 0.00% non-matching (1,738 bytes) Functions: 2/2 matchingenemy…100%platform_collide Code: 100% matching, 0.00% non-matching (1,648 bytes) Functions: 1/1 matchingplatf…100%player_update Code: 100% matching, 0.00% non-matching (1,604 bytes) Functions: 2/2 matchingplaye…100%level_select Code: 100% matching, 0.00% non-matching (1,478 bytes) Functions: 6/6 matchingleve…100%sprite_arm Code: 100% matching, 0.00% non-matching (1,408 bytes) Functions: 5/5 matchingspri…100%platform_mover Code: 100% matching, 0.00% non-matching (1,364 bytes) Functions: 9/9 matchingpla…100%level_select_cursor Code: 100% matching, 0.00% non-matching (1,312 bytes) Functions: 15/15 matchingleve…100%dingodile Code: 100% matching, 0.00% non-matching (1,260 bytes) Functions: 8/8 matchingding…100%input_ctrl Code: 100% matching, 0.00% non-matching (1,234 bytes) Functions: 19/19 matchinginpu…100%ground_sprite_collide Code: 100% matching, 0.00% non-matching (1,068 bytes) Functions: 3/3 matchinggrou…100%level_select Code: 100% matching, 0.00% non-matching (1,048 bytes) Functions: 1/1 matchingleve…100%zoom_bg Code: 100% matching, 0.00% non-matching (994 bytes) Functions: 16/16 matchingzoo…100%entity Code: 100% matching, 0.00% non-matching (982 bytes) Functions: 43/43 matchingent…100%level_select Code: 100% matching, 0.00% non-matching (908 bytes) Functions: 1/1 matchinglev…100%sprite_obj Code: 100% matching, 0.00% non-matching (866 bytes) Functions: 36/36 matchingspr…100%part_list_collide Code: 100% matching, 0.00% non-matching (866 bytes) Functions: 3/3 matchingpar…100%level_select Code: 100% matching, 0.00% non-matching (866 bytes) Functions: 1/1 matchinglev…100%sprite Code: 100% matching, 0.00% non-matching (840 bytes) Functions: 3/3 matchingspr…100%platform_create Code: 100% matching, 0.00% non-matching (700 bytes) Functions: 1/1 matchingpl…100%palette_cache Code: 100% matching, 0.00% non-matching (694 bytes) Functions: 14/14 matchingpa…100%enemy_ctrl Code: 100% matching, 0.00% non-matching (666 bytes) Functions: 2/2 matchingen…100%crate_list_update Code: 100% matching, 0.00% non-matching (630 bytes) Functions: 1/1 matchingcr…100%action_ctrl_states Code: 100% matching, 0.00% non-matching (626 bytes) Functions: 3/3 matchingac…100%player_collide Code: 100% matching, 0.00% non-matching (616 bytes) Functions: 1/1 matchingsprite_renderer Code: 100% matching, 0.00% non-matching (600 bytes) Functions: 1/1 matchingsprite_obj Code: 100% matching, 0.00% non-matching (578 bytes) Functions: 5/5 matchingzoom_bg Code: 100% matching, 0.00% non-matching (528 bytes) Functions: 1/1 matchingenemy_ctrl Code: 100% matching, 0.00% non-matching (512 bytes) Functions: 4/4 matchinggame_progress Code: 100% matching, 0.00% non-matching (510 bytes) Functions: 9/9 matchingcrate_list Code: 100% matching, 0.00% non-matching (492 bytes) Functions: 7/7 matchinglevel_select Code: 100% matching, 0.00% non-matching (488 bytes) Functions: 3/3 matchingpower_dialog_draw Code: 100% matching, 0.00% non-matching (480 bytes) Functions: 8/8 matchingmoving_sprite Code: 100% matching, 0.00% non-matching (470 bytes) Functions: 11/11 matchingctrl Code: 100% matching, 0.00% non-matching (466 bytes) Functions: 10/10 matchingplayer Code: 100% matching, 0.00% non-matching (458 bytes) Functions: 40/40 matchinglevel_select_entry Code: 100% matching, 0.00% non-matching (448 bytes) Functions: 9/9 matchingcrate_hit Code: 100% matching, 0.00% non-matching (426 bytes) Functions: 1/1 matchingcrate_list_collide Code: 100% matching, 0.00% non-matching (424 bytes) Functions: 1/1 matchingcrate_list_collide Code: 100% matching, 0.00% non-matching (408 bytes) Functions: 1/1 matchingdingodile Code: 100% matching, 0.00% non-matching (404 bytes) Functions: 1/1 matchingaction_ctrl_land Code: 100% matching, 0.00% non-matching (400 bytes) Functions: 3/3 matchingwrapped_text Code: 100% matching, 0.00% non-matching (392 bytes) Functions: 1/1 matchingpalette_cycle Code: 100% matching, 0.00% non-matching (390 bytes) Functions: 5/5 matchingsprite Code: 100% matching, 0.00% non-matching (378 bytes) Functions: 3/3 matchingcortex Code: 100% matching, 0.00% non-matching (372 bytes) Functions: 11/11 matchinglaunch_pad Code: 100% matching, 0.00% non-matching (364 bytes) Functions: 5/5 matchinghud_slide Code: 100% matching, 0.00% non-matching (364 bytes) Functions: 8/8 matchingpart_list Code: 100% matching, 0.00% non-matching (348 bytes) Functions: 6/6 matchingtiny Code: 100% matching, 0.00% non-matching (348 bytes) Functions: 9/9 matchingmoving_sprite Code: 100% matching, 0.00% non-matching (340 bytes) Functions: 2/2 matchingfade Code: 100% matching, 0.00% non-matching (336 bytes) Functions: 2/2 matchingplayer_reset Code: 100% matching, 0.00% non-matching (336 bytes) Functions: 2/2 matchingcrate_list_update Code: 100% matching, 0.00% non-matching (328 bytes) Functions: 1/1 matchingsprite Code: 100% matching, 0.00% non-matching (326 bytes) Functions: 3/3 matchingsprite_obj Code: 100% matching, 0.00% non-matching (320 bytes) Functions: 26/26 matchinglevel_select Code: 100% matching, 0.00% non-matching (312 bytes) Functions: 1/1 matchingground_sprite Code: 100% matching, 0.00% non-matching (304 bytes) Functions: 16/16 matchingoam_buffer Code: 100% matching, 0.00% non-matching (298 bytes) Functions: 10/10 matchingcamera_lead Code: 100% matching, 0.00% non-matching (296 bytes) Functions: 7/7 matchingenemy_patrol Code: 100% matching, 0.00% non-matching (280 bytes) Functions: 1/1 matchingmoving_sprite_collide Code: 100% matching, 0.00% non-matching (278 bytes) Functions: 20/20 matchingenemy_ctrl Code: 100% matching, 0.00% non-matching (268 bytes) Functions: 4/4 matchingvram_dma_queue Code: 100% matching, 0.00% non-matching (266 bytes) Functions: 4/4 matchingeffect_ctrl Code: 100% matching, 0.00% non-matching (264 bytes) Functions: 5/5 matchinghud_counters Code: 100% matching, 0.00% non-matching (262 bytes) Functions: 1/1 matchingdisplay Code: 100% matching, 0.00% non-matching (256 bytes) Functions: 14/14 matchingsprite_obj Code: 100% matching, 0.00% non-matching (252 bytes) Functions: 8/8 matchingpart_list_collide Code: 100% matching, 0.00% non-matching (252 bytes) Functions: 3/3 matchingplatform Code: 100% matching, 0.00% non-matching (250 bytes) Functions: 7/7 matchingenemy_motion Code: 100% matching, 0.00% non-matching (248 bytes) Functions: 1/1 matchingcrate_list_update Code: 100% matching, 0.00% non-matching (232 bytes) Functions: 1/1 matchingdingodile_create Code: 100% matching, 0.00% non-matching (226 bytes) Functions: 6/6 matchingcrate_list_draw Code: 100% matching, 0.00% non-matching (218 bytes) Functions: 1/1 matchingcrate_list_reset Code: 100% matching, 0.00% non-matching (218 bytes) Functions: 1/1 matchingdingodile Code: 100% matching, 0.00% non-matching (216 bytes) Functions: 1/1 matchingobj_vram_cursor Code: 100% matching, 0.00% non-matching (210 bytes) Functions: 9/9 matchingenemy_motion Code: 100% matching, 0.00% non-matching (208 bytes) Functions: 1/1 matchingenemy_shooter Code: 100% matching, 0.00% non-matching (204 bytes) Functions: 1/1 matchingbitmap_screen Code: 100% matching, 0.00% non-matching (200 bytes) Functions: 1/1 matchingground_sprite Code: 100% matching, 0.00% non-matching (200 bytes) Functions: 2/2 matchingplayer_update Code: 100% matching, 0.00% non-matching (196 bytes) Functions: 6/6 matchingenemy_ctrl Code: 100% matching, 0.00% non-matching (194 bytes) Functions: 11/11 matchingmoving_sprite_probe Code: 100% matching, 0.00% non-matching (192 bytes) Functions: 1/1 matchingplayer_update Code: 100% matching, 0.00% non-matching (180 bytes) Functions: 1/1 matchingplayer Code: 100% matching, 0.00% non-matching (180 bytes) Functions: 1/1 matchingenemy_motion Code: 100% matching, 0.00% non-matching (180 bytes) Functions: 2/2 matchingplayer_anim_room Code: 100% matching, 0.00% non-matching (176 bytes) Functions: 1/1 matchingcrate_list_collide Code: 100% matching, 0.00% non-matching (172 bytes) Functions: 1/1 matchinglevel_select_page_bg Code: 100% matching, 0.00% non-matching (170 bytes) Functions: 9/9 matchingfade Code: 100% matching, 0.00% non-matching (168 bytes) Functions: 1/1 matchingperiodic_spawner Code: 100% matching, 0.00% non-matching (150 bytes) Functions: 5/5 matchingplayer_update Code: 100% matching, 0.00% non-matching (144 bytes) Functions: 1/1 matchingaabb Code: 100% matching, 0.00% non-matching (140 bytes) Functions: 2/2 matchingcrate_list_update Code: 100% matching, 0.00% non-matching (130 bytes) Functions: 1/1 matchingfade_to_black Code: 100% matching, 0.00% non-matching (128 bytes) Functions: 2/2 matchingaabb_setters Code: 100% matching, 0.00% non-matching (120 bytes) Functions: 5/5 matchingknocked_enemy_ctrl Code: 100% matching, 0.00% non-matching (110 bytes) Functions: 3/3 matchingctrl Code: 100% matching, 0.00% non-matching (104 bytes) Functions: 4/4 matchingsprite_renderer Code: 100% matching, 0.00% non-matching (100 bytes) Functions: 4/4 matchingplatform_contact Code: 100% matching, 0.00% non-matching (100 bytes) Functions: 1/1 matchinglevel_select_entry Code: 100% matching, 0.00% non-matching (96 bytes) Functions: 1/1 matchinghud_part Code: 100% matching, 0.00% non-matching (88 bytes) Functions: 3/3 matchingenemy_ctrl Code: 100% matching, 0.00% non-matching (74 bytes) Functions: 3/3 matchingpart_list_collide Code: 100% matching, 0.00% non-matching (64 bytes) Functions: 1/1 matchingui_sprite Code: 100% matching, 0.00% non-matching (52 bytes) Functions: 3/3 matchingknocked_enemy_ctrl Code: 100% matching, 0.00% non-matching (32 bytes) Functions: 1/1 matchingdisplay Code: 100% matching, 0.00% non-matching (28 bytes) Functions: 1/1 matchingsprite_bank_set Code: 100% matching, 0.00% non-matching (24 bytes) Functions: 2/2 matchingGame Loop Code: 100% matching, 0.00% non-matching (38,242 bytes) Functions: 354/354 matchingGame Loop · 100%crate_break Code: 100% matching, 0.00% non-matching (4,872 bytes) Functions: 2/2 matchingcrate_br…100%crate_break Code: 100% matching, 0.00% non-matching (2,444 bytes) Functions: 8/8 matchingcrate_br…100%game_frame Code: 100% matching, 0.00% non-matching (1,616 bytes) Functions: 1/1 matchinggame…100%level_state Code: 100% matching, 0.00% non-matching (1,528 bytes) Functions: 71/71 matchingleve…100%play_room Code: 100% matching, 0.00% non-matching (1,520 bytes) Functions: 1/1 matchingplay…100%crate_switches Code: 100% matching, 0.00% non-matching (1,502 bytes) Functions: 7/7 matchingcrate…100%crate_create Code: 100% matching, 0.00% non-matching (1,396 bytes) Functions: 1/1 matchingcrate…100%crate_states Code: 100% matching, 0.00% non-matching (1,240 bytes) Functions: 3/3 matchingcrate…100%wumpa_update Code: 100% matching, 0.00% non-matching (1,064 bytes) Functions: 3/3 matchingwumpa…100%sprite_renderer Code: 100% matching, 0.00% non-matching (1,044 bytes) Functions: 1/1 matchingspr…100%extra_life Code: 100% matching, 0.00% non-matching (1,042 bytes) Functions: 5/5 matchingext…100%tile_cache Code: 100% matching, 0.00% non-matching (1,038 bytes) Functions: 4/4 matchingtil…100%level_layers Code: 100% matching, 0.00% non-matching (856 bytes) Functions: 11/11 matchinglev…100%crate_break Code: 100% matching, 0.00% non-matching (712 bytes) Functions: 2/2 matchingcr…100%bg_streamer Code: 100% matching, 0.00% non-matching (712 bytes) Functions: 14/14 matchingbg…100%play_room Code: 100% matching, 0.00% non-matching (704 bytes) Functions: 1/1 matchingpl…100%room_entities Code: 100% matching, 0.00% non-matching (704 bytes) Functions: 1/1 matchingro…100%level_state Code: 100% matching, 0.00% non-matching (586 bytes) Functions: 15/15 matchingpooled_bg_layer Code: 100% matching, 0.00% non-matching (574 bytes) Functions: 10/10 matchingpo…100%camera Code: 100% matching, 0.00% non-matching (546 bytes) Functions: 4/4 matchingentity_spawner Code: 100% matching, 0.00% non-matching (540 bytes) Functions: 3/3 matchingbg_layer Code: 100% matching, 0.00% non-matching (508 bytes) Functions: 16/16 matchingslideshow Code: 100% matching, 0.00% non-matching (500 bytes) Functions: 4/4 matchingcollision_queue Code: 100% matching, 0.00% non-matching (486 bytes) Functions: 1/1 matchingterrain_probe_axes Code: 100% matching, 0.00% non-matching (420 bytes) Functions: 2/2 matchingtile_slot_pool Code: 100% matching, 0.00% non-matching (410 bytes) Functions: 5/5 matchingcrate_hit Code: 100% matching, 0.00% non-matching (402 bytes) Functions: 2/2 matchingcrate_update Code: 100% matching, 0.00% non-matching (400 bytes) Functions: 1/1 matchingplay_room Code: 100% matching, 0.00% non-matching (396 bytes) Functions: 2/2 matchingbonus_round Code: 100% matching, 0.00% non-matching (352 bytes) Functions: 2/2 matchinglevel_state Code: 100% matching, 0.00% non-matching (344 bytes) Functions: 1/1 matchingcrate_states Code: 100% matching, 0.00% non-matching (342 bytes) Functions: 1/1 matchinglevel_query Code: 100% matching, 0.00% non-matching (338 bytes) Functions: 9/9 matchingcrate_hit Code: 100% matching, 0.00% non-matching (330 bytes) Functions: 1/1 matchingcutscene_player Code: 100% matching, 0.00% non-matching (330 bytes) Functions: 4/4 matchingcrate_fields Code: 100% matching, 0.00% non-matching (328 bytes) Functions: 25/25 matchingbg_streamer Code: 100% matching, 0.00% non-matching (320 bytes) Functions: 1/1 matchingentity_flags Code: 100% matching, 0.00% non-matching (314 bytes) Functions: 4/4 matchingwumpa Code: 100% matching, 0.00% non-matching (310 bytes) Functions: 3/3 matchingbg_layer Code: 100% matching, 0.00% non-matching (288 bytes) Functions: 5/5 matchingtile_cache Code: 100% matching, 0.00% non-matching (270 bytes) Functions: 1/1 matchingroom_select Code: 100% matching, 0.00% non-matching (248 bytes) Functions: 5/5 matchingbg_layer_base Code: 100% matching, 0.00% non-matching (238 bytes) Functions: 6/6 matchingcrate_fields Code: 100% matching, 0.00% non-matching (236 bytes) Functions: 3/3 matchingcrate_reset Code: 100% matching, 0.00% non-matching (232 bytes) Functions: 1/1 matchingcrate Code: 100% matching, 0.00% non-matching (232 bytes) Functions: 4/4 matchinglevel_query Code: 100% matching, 0.00% non-matching (228 bytes) Functions: 3/3 matchingcollision_queue Code: 100% matching, 0.00% non-matching (220 bytes) Functions: 3/3 matchingcrate_break Code: 100% matching, 0.00% non-matching (202 bytes) Functions: 2/2 matchingroom Code: 100% matching, 0.00% non-matching (196 bytes) Functions: 5/5 matchingbg_layer_base Code: 100% matching, 0.00% non-matching (182 bytes) Functions: 10/10 matchingentity_spawner Code: 100% matching, 0.00% non-matching (168 bytes) Functions: 1/1 matchingcrate Code: 100% matching, 0.00% non-matching (166 bytes) Functions: 7/7 matchingterrain Code: 100% matching, 0.00% non-matching (150 bytes) Functions: 4/4 matchingtile_cache_cell Code: 100% matching, 0.00% non-matching (146 bytes) Functions: 2/2 matchingterrain_probe Code: 100% matching, 0.00% non-matching (146 bytes) Functions: 1/1 matchingbg_layer Code: 100% matching, 0.00% non-matching (140 bytes) Functions: 1/1 matchingbg_layer Code: 100% matching, 0.00% non-matching (140 bytes) Functions: 1/1 matchingentity_flags Code: 100% matching, 0.00% non-matching (136 bytes) Functions: 5/5 matchingentity_bitmap Code: 100% matching, 0.00% non-matching (128 bytes) Functions: 4/4 matchingtile_cache Code: 100% matching, 0.00% non-matching (120 bytes) Functions: 3/3 matchingpooled_bg_layer Code: 100% matching, 0.00% non-matching (114 bytes) Functions: 3/3 matchingcrate_fields Code: 100% matching, 0.00% non-matching (108 bytes) Functions: 1/1 matchingcrate_create Code: 100% matching, 0.00% non-matching (100 bytes) Functions: 1/1 matchingcrate_reset Code: 100% matching, 0.00% non-matching (92 bytes) Functions: 1/1 matchingslideshow_display Code: 100% matching, 0.00% non-matching (92 bytes) Functions: 1/1 matchingcrate_time_trial Code: 100% matching, 0.00% non-matching (88 bytes) Functions: 1/1 matchingentity_spawner Code: 100% matching, 0.00% non-matching (70 bytes) Functions: 4/4 matchingcrate_fields Code: 100% matching, 0.00% non-matching (64 bytes) Functions: 1/1 matchingterrain Code: 100% matching, 0.00% non-matching (56 bytes) Functions: 1/1 matchingoperator_new Code: 100% matching, 0.00% non-matching (48 bytes) Functions: 4/4 matchinglevel_state Code: 100% matching, 0.00% non-matching (36 bytes) Functions: 1/1 matchingslideshow_display Code: 100% matching, 0.00% non-matching (34 bytes) Functions: 2/2 matchingbg_layer Code: 100% matching, 0.00% non-matching (24 bytes) Functions: 1/1 matchingcrate_fields Code: 100% matching, 0.00% non-matching (12 bytes) Functions: 1/1 matchingslideshow_display Code: 100% matching, 0.00% non-matching (12 bytes) Functions: 1/1 matchingGraphics Loading Code: 100% matching, 0.00% non-matching (25,152 bytes) Functions: 142/142 matchingGraphics Loading · 100%spawn_enemies Code: 100% matching, 0.00% non-matching (3,992 bytes) Functions: 13/13 matchingspawn_ene…100%spawn_enemies Code: 100% matching, 0.00% non-matching (3,808 bytes) Functions: 12/12 matchingspawn_ene…100%sprite_frame Code: 100% matching, 0.00% non-matching (1,230 bytes) Functions: 16/16 matchingspri…100%spawn_gems Code: 100% matching, 0.00% non-matching (1,198 bytes) Functions: 6/6 matchingspaw…100%company_logos Code: 100% matching, 0.00% non-matching (1,160 bytes) Functions: 1/1 matchingcomp…100%title_screen Code: 100% matching, 0.00% non-matching (1,140 bytes) Functions: 1/1 matchingtitl…100%spawn_pickups Code: 100% matching, 0.00% non-matching (1,032 bytes) Functions: 9/9 matchingspaw…100%spawn_gem_platforms Code: 100% matching, 0.00% non-matching (1,020 bytes) Functions: 4/4 matchingspaw…100%spawn_bosses Code: 100% matching, 0.00% non-matching (1,000 bytes) Functions: 4/4 matchingspa…100%company_logos Code: 100% matching, 0.00% non-matching (888 bytes) Functions: 1/1 matchingcom…100%spawn_objects Code: 100% matching, 0.00% non-matching (768 bytes) Functions: 12/12 matchingspa…100%scaled_sprite Code: 100% matching, 0.00% non-matching (622 bytes) Functions: 2/2 matchinglevel_cutscene Code: 100% matching, 0.00% non-matching (588 bytes) Functions: 2/2 matchingcompany_logos Code: 100% matching, 0.00% non-matching (516 bytes) Functions: 1/1 matchingspawn_markers Code: 100% matching, 0.00% non-matching (452 bytes) Functions: 9/9 matchingspawn_crates Code: 100% matching, 0.00% non-matching (432 bytes) Functions: 12/12 matchingtitle_screen Code: 100% matching, 0.00% non-matching (392 bytes) Functions: 1/1 matchingcompany_logos Code: 100% matching, 0.00% non-matching (340 bytes) Functions: 1/1 matchingsprite_frame Code: 100% matching, 0.00% non-matching (308 bytes) Functions: 2/2 matchingcompany_logos Code: 100% matching, 0.00% non-matching (300 bytes) Functions: 1/1 matchingtitle_screen Code: 100% matching, 0.00% non-matching (296 bytes) Functions: 1/1 matchingspawn_crates Code: 100% matching, 0.00% non-matching (262 bytes) Functions: 6/6 matchingspawn_enemies Code: 100% matching, 0.00% non-matching (256 bytes) Functions: 1/1 matchingtitle_screen Code: 100% matching, 0.00% non-matching (256 bytes) Functions: 1/1 matchingtitle_screen Code: 100% matching, 0.00% non-matching (252 bytes) Functions: 1/1 matchingtitle_screen Code: 100% matching, 0.00% non-matching (248 bytes) Functions: 1/1 matchingcompany_logos Code: 100% matching, 0.00% non-matching (248 bytes) Functions: 1/1 matchingspawn_bosses Code: 100% matching, 0.00% non-matching (224 bytes) Functions: 1/1 matchingcompany_logos Code: 100% matching, 0.00% non-matching (216 bytes) Functions: 1/1 matchingspawn_start_marker Code: 100% matching, 0.00% non-matching (204 bytes) Functions: 1/1 matchinggraphics_package Code: 100% matching, 0.00% non-matching (198 bytes) Functions: 1/1 matchingtitle_screen Code: 100% matching, 0.00% non-matching (164 bytes) Functions: 1/1 matchingcompany_logos Code: 100% matching, 0.00% non-matching (164 bytes) Functions: 1/1 matchingspawn_crates Code: 100% matching, 0.00% non-matching (124 bytes) Functions: 1/1 matchingtitle_screen Code: 100% matching, 0.00% non-matching (124 bytes) Functions: 1/1 matchingtitle_screen Code: 100% matching, 0.00% non-matching (120 bytes) Functions: 1/1 matchingcompany_logos Code: 100% matching, 0.00% non-matching (104 bytes) Functions: 1/1 matchingtitle_screen Code: 100% matching, 0.00% non-matching (92 bytes) Functions: 1/1 matchingscaled_sprite Code: 100% matching, 0.00% non-matching (88 bytes) Functions: 1/1 matchingtitle_screen Code: 100% matching, 0.00% non-matching (88 bytes) Functions: 1/1 matchingtitle_screen Code: 100% matching, 0.00% non-matching (80 bytes) Functions: 1/1 matchinggraphics_package Code: 100% matching, 0.00% non-matching (70 bytes) Functions: 2/2 matchingscaled_sprite Code: 100% matching, 0.00% non-matching (40 bytes) Functions: 2/2 matchingtitle_screen Code: 100% matching, 0.00% non-matching (28 bytes) Functions: 1/1 matchingscaled_sprite Code: 100% matching, 0.00% non-matching (20 bytes) Functions: 1/1 matchingOverlay UI Code: 100% matching, 0.00% non-matching (15,306 bytes) Functions: 93/93 matchingOverlay UI · 100%save_menu_draw Code: 100% matching, 0.00% non-matching (2,504 bytes) Functions: 6/6 matchingsave_menu_…100%save_menu_input Code: 100% matching, 0.00% non-matching (1,882 bytes) Functions: 9/9 matchingsave_me…100%pause_menu_pages_init Code: 100% matching, 0.00% non-matching (996 bytes) Functions: 5/5 matchingpau…100%save_menu_input Code: 100% matching, 0.00% non-matching (980 bytes) Functions: 5/5 matchingsav…100%pause_menu Code: 100% matching, 0.00% non-matching (906 bytes) Functions: 3/3 matchingpau…100%pause_menu_draw Code: 100% matching, 0.00% non-matching (792 bytes) Functions: 2/2 matchingpau…100%save_menu_draw Code: 100% matching, 0.00% non-matching (748 bytes) Functions: 1/1 matchingsav…100%save_menu_draw Code: 100% matching, 0.00% non-matching (596 bytes) Functions: 12/12 matchingsa…100%pause_menu Code: 100% matching, 0.00% non-matching (516 bytes) Functions: 1/1 matchingpause_menu_collectibles Code: 100% matching, 0.00% non-matching (444 bytes) Functions: 2/2 matchingpause_menu_widgets Code: 100% matching, 0.00% non-matching (400 bytes) Functions: 2/2 matchingpower_dialog Code: 100% matching, 0.00% non-matching (320 bytes) Functions: 1/1 matchingsave_menu_draw Code: 100% matching, 0.00% non-matching (316 bytes) Functions: 2/2 matchingsave_data Code: 100% matching, 0.00% non-matching (314 bytes) Functions: 7/7 matchingpower_dialog Code: 100% matching, 0.00% non-matching (304 bytes) Functions: 1/1 matchingpause_menu_pages_draw Code: 100% matching, 0.00% non-matching (300 bytes) Functions: 3/3 matchingsave_menu_draw Code: 100% matching, 0.00% non-matching (284 bytes) Functions: 4/4 matchingsave_transfer_state Code: 100% matching, 0.00% non-matching (266 bytes) Functions: 4/4 matchingpause_menu_draw Code: 100% matching, 0.00% non-matching (238 bytes) Functions: 1/1 matchingpower_dialog Code: 100% matching, 0.00% non-matching (232 bytes) Functions: 1/1 matchingsave_transfer Code: 100% matching, 0.00% non-matching (220 bytes) Functions: 1/1 matchingsave_transfer Code: 100% matching, 0.00% non-matching (220 bytes) Functions: 1/1 matchingpause_menu_info Code: 100% matching, 0.00% non-matching (220 bytes) Functions: 1/1 matchingpause_menu_collectibles Code: 100% matching, 0.00% non-matching (212 bytes) Functions: 1/1 matchingsave_menu Code: 100% matching, 0.00% non-matching (192 bytes) Functions: 4/4 matchingsave_data Code: 100% matching, 0.00% non-matching (164 bytes) Functions: 4/4 matchingsave_data Code: 100% matching, 0.00% non-matching (160 bytes) Functions: 1/1 matchingsave_data Code: 100% matching, 0.00% non-matching (156 bytes) Functions: 1/1 matchingpause_menu_widgets Code: 100% matching, 0.00% non-matching (152 bytes) Functions: 1/1 matchingpause_menu_widgets Code: 100% matching, 0.00% non-matching (118 bytes) Functions: 2/2 matchingpause_menu_pages_draw Code: 100% matching, 0.00% non-matching (88 bytes) Functions: 1/1 matchingpause_menu_widgets Code: 100% matching, 0.00% non-matching (40 bytes) Functions: 2/2 matchingsave_data Code: 100% matching, 0.00% non-matching (26 bytes) Functions: 1/1 matchingGAX2 sound engine (lib) Code: 100% matching, 0.00% non-matching (9,932 bytes) Functions: 49/49 matchingGAX2 sound eng…gax_playstart Code: 100% matching, 0.00% non-matching (1,252 bytes) Functions: 1/1 matchinggax_p…100%gax_note_trigger Code: 100% matching, 0.00% non-matching (1,002 bytes) Functions: 1/1 matchinggax_…100%gax_sound_handler_mixer_play Code: 100% matching, 0.00% non-matching (942 bytes) Functions: 4/4 matchinggax…100%gax_voice_steal Code: 100% matching, 0.00% non-matching (780 bytes) Functions: 3/3 matchingga…100%gax_channel_table_alloc Code: 100% matching, 0.00% non-matching (668 bytes) Functions: 1/1 matchinggax_sound_handler_channel_play Code: 100% matching, 0.00% non-matching (624 bytes) Functions: 2/2 matchingga…100%gax_work_size Code: 100% matching, 0.00% non-matching (572 bytes) Functions: 1/1 matchinggax_channel_mute_volume Code: 100% matching, 0.00% non-matching (456 bytes) Functions: 3/3 matchinggax_channel_note_scheduler Code: 100% matching, 0.00% non-matching (456 bytes) Functions: 1/1 matchinggax_channel_pool_alloc Code: 100% matching, 0.00% non-matching (332 bytes) Functions: 1/1 matchinggax_sound_handler_info Code: 100% matching, 0.00% non-matching (322 bytes) Functions: 5/5 matchinggax_fatal_error Code: 100% matching, 0.00% non-matching (240 bytes) Functions: 1/1 matchinggax_channel_note_cut_driver Code: 100% matching, 0.00% non-matching (206 bytes) Functions: 1/1 matchinggax_note_lookup Code: 100% matching, 0.00% non-matching (204 bytes) Functions: 1/1 matchinggax_channel_pos_sweep Code: 100% matching, 0.00% non-matching (198 bytes) Functions: 1/1 matchinggax_playback_ticker Code: 100% matching, 0.00% non-matching (192 bytes) Functions: 1/1 matchinggax_text_render Code: 100% matching, 0.00% non-matching (174 bytes) Functions: 1/1 matchinggax_channel_envelope_tick Code: 100% matching, 0.00% non-matching (158 bytes) Functions: 1/1 matchinggax_sound_handler_channel_init Code: 100% matching, 0.00% non-matching (136 bytes) Functions: 1/1 matchinggax_channel_bind_instrument Code: 100% matching, 0.00% non-matching (128 bytes) Functions: 1/1 matchinggax_dma_stop Code: 100% matching, 0.00% non-matching (124 bytes) Functions: 2/2 matchinggax_zero_fill Code: 100% matching, 0.00% non-matching (98 bytes) Functions: 1/1 matchinggax_dma_control Code: 100% matching, 0.00% non-matching (96 bytes) Functions: 2/2 matchinggax_hw_reset Code: 100% matching, 0.00% non-matching (92 bytes) Functions: 1/1 matchinggax_channel_init Code: 100% matching, 0.00% non-matching (84 bytes) Functions: 1/1 matchinggax_sound_handler_mixer Code: 100% matching, 0.00% non-matching (74 bytes) Functions: 3/3 matchinggax_new Code: 100% matching, 0.00% non-matching (68 bytes) Functions: 1/1 matchinggax_channel_note_cut Code: 100% matching, 0.00% non-matching (68 bytes) Functions: 1/1 matchinggax_channel_effect_table Code: 100% matching, 0.00% non-matching (64 bytes) Functions: 1/1 matchinggax_note_param Code: 100% matching, 0.00% non-matching (60 bytes) Functions: 1/1 matchinggax_find_mix_rate Code: 100% matching, 0.00% non-matching (32 bytes) Functions: 1/1 matchinggax_swi Code: 100% matching, 0.00% non-matching (28 bytes) Functions: 1/1 matchingHUD Code: 100% matching, 0.00% non-matching (6,100 bytes) Functions: 32/32 matchingHUD100%System Code: 100% matching, 0.00% non-matching (5,492 bytes) Functions: 49/49 matchingSystem100%Audio Code: 100% matching, 0.00% non-matching (2,800 bytes) Functions: 42/42 matchingAudio100%Util Code: 100% matching, 0.00% non-matching (2,240 bytes) Functions: 30/30 matchingUtil100%libgcc (lib) Code: 100% matching, 0.00% non-matching (2,172 bytes) Functions: 3/3 matchinglibgcc (…100%AgbEeprom SDK (lib) Code: 100% matching, 0.00% non-matching (1,036 bytes) Functions: 10/10 matchingAg…100%
All areas as a table
AreaMatchingNon-matchingDataFunctionsSize (bytes)
System (16)100%0.00%—49 / 495,492
Graphics (113)100%0.00%—666 / 66661,022
Util (11)100%0.00%—30 / 302,240
Audio (9)100%0.00%—42 / 422,800
Overlay UI (33)100%0.00%—93 / 9315,306
Game Loop (77)100%0.00%—354 / 35438,242
Actor (201)100%0.00%—592 / 59273,128
Graphics Loading (45)100%0.00%—142 / 14225,152
HUD (15)100%0.00%—32 / 326,100
libgcc (lib) (3)100%0.00%—3 / 32,172
GAX2 sound engine (lib) (33)100%0.00%—49 / 499,932
AgbEeprom SDK (lib) (4)100%0.00%—10 / 101,036
Data (140)0.00%0.00%100%—0

History

DecompiledMatchingData
0%25%50%75%100%2026-09-142026-10-15

Recent reports

WhenCodeMatchingDataCommit
100% +0.08%100%100%861881b CI: upload the progress report as europe_report again, for decompilati.onl (#1121)
99.92% +0.01%99.66%100%d31f7fa Match 1 parked IWRAM ARM function (code 99.63% → 99.66%) (#538)
99.91% ±0%99.63%100%a847566 Data: terrain types, UI text, HUD fonts, credits and motion sequences as C (+0.25%) (#537)
99.91% ±0%99.63%99.75%b23a0fe Data: boss pictures and the 0x0816xxxx gameplay/menu tables as C (+0.22%) (#536)
99.91% ±0%99.63%99.53%dd4dee9 Data: category families, palette cycle and small actor tables as C (+0.34%) (#534)
99.91% ±0%99.63%99.19%8b6f471 Data: GAX2, libgcc and EEPROM library tables as C (+0.21%) (#533)
99.91% ±0%99.63%98.98%2ce8000 Data: LZ77 alignment pads built from gbagfx's padding (+0.002%) (#532)
99.91% -0.09%99.63%98.98%baa5619 Decompile the IWRAM image: IntrMain (asm), ARM C routines, IWRAM data (#535)
100% ±0%100%98.95%f5b3a9e Data: symbolic song table and the GAX2 default song (+0.001%) (#531)
100% ±0%100%98.95%a40b620 Data: cutscenes - slides, six-language text and pictures (+0.42%) (#530)
100% ±0%100%98.53%a92c512 Data: level table and room records as typed C (+0.03%) (#529)
100% ±0%100%98.50%4282d22 Data: decode rotation-frame strips (+3.79%) (#528)
100% ±0%100%94.71%e2ed54e Data: decode level/room data and level assets (+16.06%) (#527)
100% ±0%100%78.66%720b4b9 Data: build the GAX2 sound-effect set gStaticData_084C0006 from editable sources (+7.94%) (#526)
100% ±0%100%70.72%5e3e75b Data: decode the sprite-bank animation tables gStaticData_084A5600 as typed C (+1.36%) (#525)

Badges

For your README. They show the default version and update with every report.

Decompiled
[![Decompiled](https://decompilati.onl/badge/crash-bandicoot-xs-the-huge-adventure.svg)](https://decompilati.onl/projects/crash-bandicoot-xs-the-huge-adventure)
Matching
[![Matching](https://decompilati.onl/badge/crash-bandicoot-xs-the-huge-adventure/matching.svg)](https://decompilati.onl/projects/crash-bandicoot-xs-the-huge-adventure)
Data
[![Data](https://decompilati.onl/badge/crash-bandicoot-xs-the-huge-adventure/data.svg)](https://decompilati.onl/projects/crash-bandicoot-xs-the-huge-adventure)
Functions
[![Functions](https://decompilati.onl/badge/crash-bandicoot-xs-the-huge-adventure/functions.svg)](https://decompilati.onl/projects/crash-bandicoot-xs-the-huge-adventure)